The heroes arrive in Deadwood, a free city in the Sioux Nation. They buy a plot of land, and establish themselves as local heroes. They meet a new addition to the party.
Cletus: The racist automaton, hell bent on destroying the supernatural, and any race he deems unworthy.
They tussle with some bat creatures on the roads outside of town, and find that the Iron Dragon Rail company is behind the genetically altered menace.
The heroes investigate, and find a series of caves where the IDR engineered the bats. They also find an assassin (one who made a previous attempt on Walter’s life) at the heart of the clean up effort on IDR behalf. After a lengthy chase, and climactic battle aboard a train, the heroes return to Deadwood, having miffed the landing (killing their only witness in the heat of passion) and serving Cole Richmond, their Sioux Nation benefactor, with a weak case against the IDR. Things settle down, as the heroes grow accustomed to life in Deadwood.
The heroes raid the Deadwood Mine, home base to the IDR, and, in an epic show of heroism, lose one of their own. Jace dies, gun blazing, holding the door for his colleagues.
In the final fight with the head of IDR, Lo Pan, the heroes accidentally trigger a giant reaction in a large deposit of ghost rock, nearly killing them.
Their world is turned white.
They come to in the same cave, only they are greeted by an old woman in a rocking chair. She is the Oracle, aged, and withered.
It is 1925, and many things have changed.